The difference with this combination here is that Inaros is going to be able to wade in with impunity and have no fear of falling flat because he's gone in so close. I will not say this is accurate but a Googled up effective HP calculator indicates that the build I have above with an Arcane Guardian proc active equates to 41,000 health. The Prisma Dual Cleavers have a base 25% critical chance. Add the 30% chance from the Gladiator mod set, it'll be critting pretty often from the get-go. Warframe-Builder suggests to me that a very quick spool up to the 3x melee multiplier, the crit rate of the weapons at a base is 140%. If the set bonus is multiplicative then this becomes 182%, if it's additive, it's 170% crit. There should be a decent amount of red-mist red-crits happening. Warframe-Builder suggests that a 3x multiplier gives these weapons at their Berserker hastened swing rate a 79,000dps (or was it 7900dps?). From memory, the build is Primed Pressure Point, Buzz Kill, Berserker, Blood Rush, True Steel, Organ Shatter, Drifting Contact and Justice Blades. Second to that, with the Arcane Trickery on there, hit #1, dump a target into a finisher state and you're invisible... it doesn't really matter anymore that you have to get in close to land an attack. If you get hit with a rocket that knocks you off your feet, the Handspring will get you back up really quickly to get into his face and show some retaliation!