A bit like the Nvidia Riva 128 and Riva TNT, as well as the S3 Savage, the ATI Rage Pro was a very basic 3D card. Not many folks were big on this at the time due to a combination of performance as well as the fact that Glide was the dominant API at the time, with the Voodoo cards dominating the gamers market. Ironically the ATI cards were some of the best to look at via VGA. ATI didn't add a bunch of video filter capacitor/resistor combinations to their output like Nvidia and others did, which meant their picture was crystal clear. If you were a business or pro-3D user, ATI was the ducks nuts for image quality. (edit: worth mentioning that a few of us used to mod Nvidia cards to remove these filters, and improve the image quality, which was visually rewarding). Around that time, I ran the IT department for a very large architecture firm (the Australian arm of the world's largest, in fact). We ran all-Dell hardware with all-ATI cards (Rage Pro for low end desktops, Fire for high end workstations) as a preference for a professional 2D and 3D design applications. Again, gamers we all a tizz over Voodoo, but professional users were really loving ATI at the time. Nvidia was still quite young at the time, and didn't really start to forge ahead until gaming-level OpenGL and DirectX started to pick up, and Voodoo's long term bet on Glide failed (and they were eventually acquired by Nvidia, like many 3D companies and staff - most of SGI's engineers ended up there, as did a bunch of old school Pixar/Renderman guys).