But that's actual extra data, not interpolated bullshit. When it comes to watching TV shows or film, I'd rather see what the creatives who designed the content wanted me to see, and not information made up by a processor in the middle. If the creative made the content at 48FPS, that's fine, I'll watch that. I don't want to see something a creative made at 24FPS with some sort of interpolation between frames. But they don't advertise that. There's no blurb in the glossy brochure that says "hey look, 100% extra interpolated frames!". I doubt the average consumer would even have the foggiest what that was, let alone notice it (seeing as most consumers can barely distinguish SD content from HD content sitting back on their lounges watching weekend sports). LCD and OLED haven't had any real issues with frame persistence for a long time now. Most in the retro forums are old enough to remember early LCD laptops with screens that were so bad, moving your mouse or icons around would result in 3-5 frames of image ghosting. The larger issue is delay getting the picture from a device producing the picture to the display itself. The LCD backlight and pixel driving is pretty easy to get things switching on and off within 1/60th of a second. I mean, we've got 144FPS monitors now that are better than that by over 100%. So as far as retro gamers playing old consoles, the problem is not the panel, but rather the unnecessary processing that happens between the picture input and the panel. Bob from RetroRGB did an interview with the head tech from ZisWorks who has invented an in-place LCD driver for certain LCD panels. It's a long and boring interview, but the gist is that they can get the delay from signal input to pixel moving down to single-digit milliseconds with ease on their boards, which tells you that the big companies are not concentrating on speed as an important factor, but rather a host of image processing stuff. And given that they can turn it on, I still don't understand why more TVs don't ship with a "game mode" that can turn all that crap off for a given input in a single menu option.