I do remember playing pong on some sort of machine, at my aunts place, not sure if it was a dedicated pong machine, or maybe am atari 2600... The game that stands out however is one that my father wrote, (in 1983?), on our TI-99/4A, (yes, it had the optional speech synthesizer!), it was a "one-screen" game, where a bunch of planets of random-ish sizes would appear, then you had to steer your spaceship, and shoot the planets - your ship left a trail, which you had to avoid, (think tron light-cycles), but you were able to shoot the trail away, if you were quick enough. I don't think there were any levels, but there was scoring - the game would end when you filled the whole screen with dots, or crashed into something. If you were dexterous enough, you could make the ship turn around, and then fire at your trail, thus extending the game until you got bored... I think the idea was to make it 2 player, and have levels, but with only 4kb memory, it was kinda limited, especially when you had to load the basic interpreter first. Obviously writing it in assembler would have allowed this... I really wish I had the source for that now, would be fun to see how the old man coded back then... PS: The TI-99 was an awesome system at the time, it even ran "Doom"!